Abstract
- A brand new Nintendo patent outlines attainable AI-powered gaming upscaler tech.
- This patent was filed again in July, however was solely simply printed earlier this week.
- Synthetic intelligence-based upscaling has been taking the gaming trade by storm lately.
A brand new AI-based upscaling system has been patented by Nintendo, as spotted by trade insider Laura Kate Dale on BlueSky (via Kotaku). Reportedly, this patent was first filed again on July 13, 2023, however has solely simply been printed in a public method as of December 31, 2024.
Filed within the US below the doc titled ‘Systems and Methods for Machine Learned Image Conversion,’ the patent particulars using neural networks to routinely improve software program visuals utilizing AI algorithms.
AI online game upscalers have grown widespread lately, as they’re in a position to generate further frames of element and determination with out the necessity to closely tax the system’s graphics processing unit (GPU). Sony’s PS5 Pro comes with its personal proprietary PlayStation Spectral Super Resolution (PSSR) tech, and Microsoft’s Auto Super Resolution gives an analogous answer for the Xbox.
It ought to be famous that giant tech and leisure firms file patents regularly, and that the overwhelming majority of stated patents do not straight translate into new real-world merchandise.
It is fascinating to see Nintendo flirting with the prospect of using AI on this vogue. The power to upscale visuals with out the necessity for brute drive processing is definitely compelling, as is the potential to make use of the tech to maintain recreation file sizes compact and simple to suit on (expensive) flash recreation playing cards.
“Maybe probably the most fascinating piece of this, after a prolonged learn, is that one instance use case given is explicitly to scale back total recreation sizes, to suit a contemporary recreation onto ‘smaller capability bodily media,’ e.g. Change carts, which get exponentially dearer for bigger cart capacities,” says Dale in a current BlueSky thread.
Elsewhere, Nintendo has been extra conservative in its method to machine studying than a few of its friends, notably in regard to generative AI. In actual fact, the corporate has explicitly come out in opposition to the tech getting used for sure recreation improvement functions.
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Nintendo Change
Nintendo’s flagship two-in-one hybrid recreation console, the Change includes a huge catalog of first-party, third-party, and indie recreation titles, all in a handy and novel type issue.
With the Change successor console nearing launch, Nintendo has its work lower out for it
The Nintendo Change has confirmed a powerful success, however it’s unclear whether or not the corporate can catch lightning in a bottle but once more
In hindsight, Nintendo’s choice to consolidate each its handheld and its house console gaming divisions below one roof was a stroke of genius. The corporate has been in a position to double down on crafting a single, unified leisure platform, and lifetime sales metrics communicate for themselves.
What Nintendo does have this time round, nonetheless, is a pre-established on-line storefront.
With the successor to the Nintendo Change, the Japanese gaming big definitely has its work lower out for it. Not like with the unique Change, the corporate now not has a big again catalog of underappreciated Wii U titles to make use of as padding throughout content material droughts. What Nintendo does have this time round, nonetheless, is a pre-established on-line storefront within the type of the digital eShop.
To be able to preserve costs at a palatable stage, in addition to to keep up a considerably cheap battery life metric, I count on the Change 2 to ship with comparatively modest technical specs. Reportedly, the NvidiaTegra 239 system on a chip (SoC) will function the brains of the operation, which might put the console’s energy output someplace within the ballpark of Sony’s PlayStation 4 Pro.
As a compromise, it makes all of the sense on the earth for Nintendo to show to AI-based upscaling tech.
As a compromise, it makes all of the sense on the earth for Nintendo to show to AI-based upscaling tech to reinforce its next-gen gaming expertise. The corporate has been working carefully with Nvidia for a few years now, and so it would not be shocking to see a Change 2 with, say, Deep Learning Super Sampling (DLSS) help out of the field.
It is unclear whether or not this explicit AI upscaling patent is a wholly in-house Nintendo know-how, or whether or not it will ever come to fruition in a transport product. In any case, new particulars will probably be revealed when the Nintendo Change successor console is formally introduced before the end of March 2025.

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